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Wanna see his bum, instead? Each of the guys like different types of clothing, so keep that in mind! Psst, you may get additional affection bonus when you "accidentally" wear the same clothes as your partner!
Grand Old Academy: A Satirical Dating Sim by Robert W. Amster — Kickstarter
Spend time with your love or spend your own sweet time in the nearby cafe Not only experiencing the intimate moments, you also get to argue and fight like actual couple! Keep in mind, though, that you have to go on an audition first before you get the job! When you have a crush on someone, your wallpaper will be that of your crush and when you get a boyfriend, your wallpaper picture will be that of your boyfriend and you!
Spend your time and energy carefully so that you can increase the most affection! This game will have a CG gallery where you can view CGs that you have obtained and replay the scenes! Seiyuu Danshi will be available for Windows, Macintosh and Linux. No Desktop OS gets left behind!
Meyaoi Games is comprised of a very small team, consisting only two sisters who love both yaoi and games. We are curently doing the art, programming, writing, and even making the video ourselves. We have been making Seiyuu Danshi entirely by only the two of us. However, hiring people who are good at what they do will greatly enhance the quality of the game. And that's the reason for this Kickstarter.
If funded more than expected, the rest of the funding will be put to add even more contents to the game, These additional contents include: For those of you who give your support to us, we thank you from the bottom of our heart. You guys make two sisters' dream of finishing a BL game of our own comes true!
The support doesn't only come from monetary backing, we also owe a lot to you guys who help us by spreading words about this game. No amount of 'thank you' can represent our gratitude to you all! Where is the game at and where is it going?
As you may have seen in the demo, the basic system of the game itself is done, and the only programming that still needs adjustment is the "Foreplay mode", as there are some changes that I want to apply to the system. However, all remaining system is done! Does that mean the game is nearing the end of production, though?
Dating sim relies on a LOT of events to be encountered or it will end up a boring stat-grinding dating sim. I have encountered some dating sims that are too focused on the stat-raising part and ends up neglecting the events, and I don't want Seiyuu Danshi to join the list. And so, the remaining production is majorly filling the game with hopefully interesting events and CGs to accompany them.
We also want to add more things to do inside the game, including side quests talking with NPCs inside town and jobs. However, we know that being overly ambitious is toxic to game development, and we already keep that in mind. As for sprite art, the sprite art you see in the demo will be completely replaced with a more dynamic one this time, it's not drawn by a half-assed artist like me, so it will look a lot better: Each character will have 2 dynamic poses that represent their personalities, multiple clothing, and a lot of expressions.
This, we hope, will address the issue that people have stated multiple times in the previous questionnaire we distributed regarding the similarities of characters, since each character will have their own dynamic pose based on their personalities this time. We hope this will help players differentiate them and make each of them feel more alive. For music, the music tracks we currently use inside the demo are from royalty-free music packs that we bought it was due to our small budget.
If we get funded, we will use some of the money to commission for custom soundtrack it will probably not all, because custom tracks are expensive, but we will commission as much as we can afford.
Who are we gonna commission for the tracks? I have been in contact with a local professional music composer in my country unfortunately, you can't find him on the net. He's pretty flexible, and he has the ability to make different kinds of music I have seen his portfolio, and they are amazing.
For now, we are still unsure on what direction our music should go, whether to go to Persona-like vocalized BGM we all have to agree that they sound cool, but will it match Seiyuu Danshi's overall feel? This might disappoint you guys, but we will not add voice acting unless we reach the stretch goal for it.
The current goal is the bare minimum we need to finish the game, and adding voice acting will require more funding and will push the development time further voice acting is not easy to implement, especially when the game's dialogs are scrambled here and there, like in Seiyuu Danshi xD.
We might be able to recruit hobbyist instead for free, but bad voice acting is even worse than no voice acting at all, in our opinion, and thus we have decided to postpone it until we receive enough funding to do so. We hope for your understanding.
If we meet the voice acting goal, the cast will be decided by backers voting those with [Complete Digital Pack] tier and above via private forum. We will post some of the auditions that we find qualify for the minimum requirements, and we will let you guys decide whom to choose from there.
Voice in the Kickstarter video is only finalized for the video itself, so even MC's voice can still be changed. I think that's all that we can say for now.
If you want to ask things, go ahead and ask us whether on our social media or the Kickstarter's comment page! Any tweets containing SeiyuuDanshi hashtag will be counted towards reaching the goal! Once the goal has been reached, we will create additional contents, which is 4-koma chibi manga and childhood pics of our characters.
WELCOME TO MONSTRA CITY! — Upcoming monster dating game Monstra City Bakery
Hope it serves as an incentive to help spread word about this! How many tweets are we currently at? Get prints and digital copy of your character inside the game!
Do you have an amazing idea on scenes that you would like to realize? This pack is for you! Design your own CG and we will work to put the CGs inside the game.
Mori America is a new transfer student from Japan, just trying to fit in and make friends at Grand Old Academy. She starts out shy and worried what others will think of her, but once she succeeds in her struggle to overcome her anxiety, she reveals just how strong-willed and compassionate she is.
Unbeknownst to her, her first day at the school coincides with the first round of the debate club championships. Depending on the choices she makes, she might even engage one lucky debate club member in the greatest debate of all: Megyn is your bubbly and mercurial roommate.
Megyn is one of the moderators of the school debates, and she takes them extremely seriously. Jeb is caring and generous, quick to open himself up to other people, but also quick to be hurt by them, making him an easy target for bullies.
He comes from a prominent family with a long history at the Academy, and the pressure of living up to their reputation weighs on him. While he may be a bit oblivious and bumbling, he has a kind heart. Ben is a pre-med student who is warm and gentle above all else. Ben is deeply religious, and sees almost everything through the prism of his faith, which gives him strength, but also leaves him with blind spots.
His mild-mannered nature makes him seem out of place on the debate stage, especially in this year of extreme personalities.
Marco is the heartthrob of the Academy. He has a dazzling smile, perfect hair, and a witty quip prepared for every situation. If anything, Marco is too perfect. Rand is quiet and serious, bordering on dour. Nobody else at the Academy seems to like him, probably for good reason.
Is it a heart of gold, or a terrible secret? John is blandness incarnate.
His persona is folksy and congenial: Donald is a mystery. Many of the students seem drawn to him, but just as many are repulsed by him.